About
Motion, product, and the handoff in between.
I'm an interactive motion designer with a builder's mindset. I design motion that makes complex products easy to understand, and I make sure it ships: production-ready, fast, and accessible.
For nearly two years at Webstacks, I've designed and shipped motion for B2B SaaS brands like Gong, Fireworks AI, Deepgram, and Cribl: interactive Rive experiences, product UI motion, and animation systems that hold up in production. Before that, I spent four years at Variable Medium designing product UI, interactive prototypes, and onboarding flows.
What I care about most is the handoff, the moment a design leaves my hands and has to survive production. So I build tools that close that gap: a published Figma plugin that makes strokes Lottie-ready, an AI skill that turns Figma designs into working prototypes, and pipelines that turn rendered animation into lightweight shaders and designs into React.
Outside work: 3D, audio engineering, and hiking with my family and dog.
Experience
- Motion Engineer (promoted from Motion Designer), Webstacks 2025–now
- Freelance Motion Designer & Illustrator 2022–now
- Junior Designer (Product UI & Motion), Variable Medium 2021–2024